This week’s assignment using Web 2.0 Tools was very enlightening.
I had not even heard of most of the tools I used before this week.
Of the four Web 2.0 Tools used, I enjoyed Animoto the most.
It was quick, easy to navigate and I think it would be great for an attention
grabber or as an introduction to a new concept. Because of Animoto’s user friendly features,
it would be great for student use as well.
The next Web 2.0 Tool I used this week was Bubbl.us.
Bubbl.us is also user friendly and easy to navigate. I think bubbl.us would be
a great tool for students. I teach a unit on both goal setting and problem
solving. Bubbl.us would be a great way
for students to lay out a goal or see the steps of solving a problem.
Glogster was another Web 2.0 Tool used in this week’s
assignment. I had a great deal of
trouble will Glogster and it took me the longest, by far, to learn to navigate.
I do like the idea of Glogster and I can see how it would effective for
students to creatively learn new material. I do think that students would enjoy
creating a Glog and if they enjoy it, they will be more interested in the concept
being taught.
The last Web 2.0 Tool I used for this assignment was the
Arcade Game Generator at Classtools.net. The games were easy to generate and
the website was very straight forward. I will use this website again. The graphics
do seem a bit outdated but I think my students would enjoy them as an enrichment
activity. This would also be a great tool for students use themselves as a
review of material.
Bubbl.us - Concept Map: Elements of Design

Concept map looks good. I also had trouble with glogster. I didn't have any trouble though until I attempted to link videos and other sites.
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